When trying to compile code that used to run under Visual C++ 6.0 you actually
have to face some quirks which in particoular resides in custom build tools.
One of these is the $(InputFile) macro producing linking errors like
cannot find input file '.\debug\.obj'.
Hello, my fellow readers. As a matter of celebration for the new website, I made a giveaway for a fantastic piece of software in collaboration with the italian videogame gameplay channel Simon & Simon, two different views on the videogames world.
One of the problems beginners face when using Visual Studio happens when they try to rename a project since there will be a lot of leftovers in the process. This can be a problem even for professionals if they find out that the project name cannot be used, for example, in patents or copyright situations. Today we are going to fully rename a Visual Studio Project.
This article has been in the works for quite some time now and finally I decided to make it into a series. In every part of the series I am going to introduce you, my fellow readers, to some of the tools for creating games, both for beginner and advanced users.
As many of you already know I am a sort of amateur 3D artist and it is actually my favourite hobby so far. What I am going to do with this article is to introduce the reader to this fantastic world. Beware though, a lot of personal opionions lies ahead: I prefer to warn you about the dangers of adventuring in this field so you will be prepared to face them.